Range Encoder. More...
#include "range_common.h"#include "price.h"Data Structures | |
| struct | lzma_range_encoder | 
Defines | |
| #define | RC_SYMBOLS_MAX 58 | 
Functions | |
| static void | rc_reset (lzma_range_encoder *rc) | 
| static void | rc_bit (lzma_range_encoder *rc, probability *prob, uint32_t bit) | 
| static void | rc_bittree (lzma_range_encoder *rc, probability *probs, uint32_t bit_count, uint32_t symbol) | 
| static void | rc_bittree_reverse (lzma_range_encoder *rc, probability *probs, uint32_t bit_count, uint32_t symbol) | 
| static void | rc_direct (lzma_range_encoder *rc, uint32_t value, uint32_t bit_count) | 
| static void | rc_flush (lzma_range_encoder *rc) | 
| static bool | rc_shift_low (lzma_range_encoder *rc, uint8_t *out, size_t *out_pos, size_t out_size) | 
| static bool | rc_encode (lzma_range_encoder *rc, uint8_t *out, size_t *out_pos, size_t out_size) | 
| static uint64_t | rc_pending (const lzma_range_encoder *rc) | 
Range Encoder.
| #define RC_SYMBOLS_MAX 58 | 
Maximum number of symbols that can be put pending into lzma_range_encoder structure between calls to lzma_rc_encode(). For LZMA, 52+5 is enough (match with big distance and length followed by range encoder flush).
 1.7.1