Range Decoder. More...
#include "range_common.h"
Data Structures | |
struct | lzma_range_decoder |
Defines | |
#define | rc_to_local(range_decoder, in_pos) |
#define | rc_from_local(range_decoder, in_pos) |
Stores the local copes back to the range decoder structure. | |
#define | rc_reset(range_decoder) |
Resets the range decoder structure. | |
#define | rc_is_finished(range_decoder) ((range_decoder).code == 0) |
#define | rc_normalize(seq) |
#define | rc_if_0(prob, seq) |
#define | rc_update_0(prob) |
#define | rc_update_1(prob) |
#define | rc_bit_last(prob, action0, action1, seq) |
#define | rc_bit(prob, action0, action1, seq) |
#define | rc_bit_case(prob, action0, action1, seq) case seq: rc_bit(prob, action0, action1, seq) |
#define | rc_direct(dest, seq) |
Decode a bit without using a probability. | |
Functions | |
static bool | rc_read_init (lzma_range_decoder *rc, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size) |
Reads the first five bytes to initialize the range decoder. |
Range Decoder.
#define rc_to_local | ( | range_decoder, | ||
in_pos | ||||
) |
lzma_range_decoder rc = range_decoder; \ size_t rc_in_pos = (in_pos); \ uint32_t rc_bound
Makes local copies of range decoder and *in_pos variables. Doing this improves speed significantly. The range decoder macros expect also variables `in' and `in_size' to be defined.
#define rc_from_local | ( | range_decoder, | ||
in_pos | ||||
) |
do { \ range_decoder = rc; \ in_pos = rc_in_pos; \ } while (0)
Stores the local copes back to the range decoder structure.
#define rc_reset | ( | range_decoder | ) |
do { \ (range_decoder).range = UINT32_MAX; \ (range_decoder).code = 0; \ (range_decoder).init_bytes_left = 5; \ } while (0)
Resets the range decoder structure.
#define rc_is_finished | ( | range_decoder | ) | ((range_decoder).code == 0) |
When decoding has been properly finished, rc.code is always zero unless the input stream is corrupt. So checking this can catch some corrupt files especially if they don't have any other integrity check.
#define rc_normalize | ( | seq | ) |
do { \ if (rc.range < RC_TOP_VALUE) { \ if (unlikely(rc_in_pos == in_size)) { \ coder->sequence = seq; \ goto out; \ } \ rc.range <<= RC_SHIFT_BITS; \ rc.code = (rc.code << RC_SHIFT_BITS) | in[rc_in_pos++]; \ } \ } while (0)
Read the next input byte if needed. If more input is needed but there is no more input available, "goto out" is used to jump out of the main decoder loop.
#define rc_if_0 | ( | prob, | ||
seq | ||||
) |
rc_normalize(seq); \ rc_bound = (rc.range >> RC_BIT_MODEL_TOTAL_BITS) * (prob); \ if (rc.code < rc_bound)
Start decoding a bit. This must be used together with rc_update_0() and rc_update_1():
rc_if_0(prob, seq) { rc_update_0(prob); Do something } else { rc_update_1(prob); Do something else }
#define rc_update_0 | ( | prob | ) |
do { \ rc.range = rc_bound; \ prob += (RC_BIT_MODEL_TOTAL - (prob)) >> RC_MOVE_BITS; \ } while (0)
Update the range decoder state and the used probability variable to match a decoded bit of 0.
#define rc_update_1 | ( | prob | ) |
do { \ rc.range -= rc_bound; \ rc.code -= rc_bound; \ prob -= (prob) >> RC_MOVE_BITS; \ } while (0)
Update the range decoder state and the used probability variable to match a decoded bit of 1.
#define rc_bit_last | ( | prob, | ||
action0, | ||||
action1, | ||||
seq | ||||
) |
do { \ rc_if_0(prob, seq) { \ rc_update_0(prob); \ action0; \ } else { \ rc_update_1(prob); \ action1; \ } \ } while (0)
Decodes one bit and runs action0 or action1 depending on the decoded bit. This macro is used as the last step in bittree reverse decoders since those don't use "symbol" for anything else than indexing the probability arrays.
#define rc_bit | ( | prob, | ||
action0, | ||||
action1, | ||||
seq | ||||
) |
rc_bit_last(prob, \ symbol <<= 1; action0, \ symbol = (symbol << 1) + 1; action1, \ seq);
Decodes one bit, updates "symbol", and runs action0 or action1 depending on the decoded bit.
#define rc_bit_case | ( | prob, | ||
action0, | ||||
action1, | ||||
seq | ||||
) | case seq: rc_bit(prob, action0, action1, seq) |
Like rc_bit() but add "case seq:" as a prefix. This makes the unrolled loops more readable because the code isn't littered with "case" statements. On the other hand this also makes it less readable, since spotting the places where the decoder loop may be restarted is less obvious.
#define rc_direct | ( | dest, | ||
seq | ||||
) |
do { \ rc_normalize(seq); \ rc.range >>= 1; \ rc.code -= rc.range; \ rc_bound = UINT32_C(0) - (rc.code >> 31); \ rc.code += rc.range & rc_bound; \ dest = (dest << 1) + (rc_bound + 1); \ } while (0)
Decode a bit without using a probability.
static bool rc_read_init | ( | lzma_range_decoder * | rc, | |
const uint8_t *restrict | in, | |||
size_t *restrict | in_pos, | |||
size_t | in_size | |||
) | [inline, static] |
Reads the first five bytes to initialize the range decoder.