API Documentation for: NEXT
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SpriteStage Class

Extends Stage
Defined in: SpriteStage:46
Module: EaselJS

A sprite stage is the root level Container for an aggressively optimized display list. Each time its tick method is called, it will render its display list to its target canvas. WebGL content is fully compatible with the existing Context2D renderer. On devices or browsers that don't support WebGL, content will automatically be rendered via canvas 2D.

Restrictions:

- only Sprite, SpriteContainer, BitmapText, Bitmap and DOMElement are allowed to be added to the display list.
- a child being added (with the exception of DOMElement) MUST have an image or spriteSheet defined on it.
- a child's image/spriteSheet MUST never change while being on the display list.

Example

This example creates a sprite stage, adds a child to it, then uses Ticker to update the child and redraw the stage using update.

 var stage = new createjs.SpriteStage("canvasElementId", false, false);
 stage.updateViewport(800, 600);
 var image = new createjs.Bitmap("imagePath.png");
 stage.addChild(image);
 createjs.Ticker.addEventListener("tick", handleTick);
 function handleTick(event) {
     image.x += 10;
     stage.update();
 }

Note: SpriteStage is not included in the minified version of EaselJS.

Constructor

SpriteStage

(
  • canvas
  • preserveDrawingBuffer
  • antialias
)

Defined in SpriteStage:46

Parameters:

  • canvas HTMLCanvasElement | String | Object

    A canvas object that the SpriteStage will render to, or the string id of a canvas object in the current document.

  • preserveDrawingBuffer Boolean

    If true, the canvas is NOT auto-cleared by WebGL (spec discourages true). Useful if you want to use p.autoClear = false.

  • antialias Boolean

    Specifies whether or not the browser's WebGL implementation should try to perform antialiasing.

Item Index

Methods

_applyFilterBounds

(
  • x
  • y
  • width
  • height
)
Rectangle protected

Parameters:

Returns:

_applyFilters

() protected

_applyShadow

(
  • ctx
  • shadow
)
protected

Parameters:

  • ctx CanvasRenderingContext2D
  • shadow Shadow

_createBuffers

(
  • ctx
)
protected

Defined in _createBuffers:773

Sets up the necessary vertices and indices buffers.

Parameters:

  • ctx WebGLRenderingContext

_createShader

(
  • ctx
  • type
  • str
)
WebGLShader protected

Defined in _createShader:750

Creates a shader from the specified string.

Parameters:

  • ctx WebGLRenderingContext
  • type Number

    The type of shader to create.

  • str String

    The definition for the shader.

Returns:

WebGLShader:

_createShaderProgram

(
  • ctx
)
protected

Creates the shader program that's going to be used to draw everything.

Parameters:

  • ctx WebGLRenderingContext

_dispatchEvent

(
  • eventObj
  • eventPhase
)
protected

Parameters:

_dispatchMouseEvent

(
  • target
  • type
  • bubbles
  • pointerId
  • o
  • [nativeEvent]
)
protected

Inherited from Stage: _dispatchMouseEvent:898

Parameters:

_drawToGPU

(
  • ctx
)
protected

Defined in _drawToGPU:1009

Draws all the currently defined boxes to the GPU.

Parameters:

  • ctx WebGLRenderingContext

    The canvas WebGL context object to draw into.

_drawWebGLKids

(
  • kids
  • ctx
  • parentMVMatrix
)
protected

Defined in _drawWebGLKids:863

Draw all the kids into the WebGL context.

Parameters:

  • kids Array

    The list of kids to draw.

  • ctx WebGLRenderingContext

    The canvas WebGL context object to draw into.

  • parentMVMatrix Matrix2D

    The parent's global transformation matrix.

_getBounds

(
  • matrix
  • ignoreTransform
)
Rectangle protected

Inherited from DisplayObject but overwritten in _getBounds:632

Parameters:

  • matrix Matrix2D
  • ignoreTransform Boolean

    If true, does not apply this object's transform.

Returns:

_getElementRect

(
  • e
)
protected

Inherited from Stage: _getElementRect:625

Parameters:

_getObjectsUnderPoint

(
  • x
  • y
  • arr
  • mouse
  • activeListener
)
Array protected

Parameters:

  • x Number
  • y Number
  • arr Array
  • mouse Boolean

    If true, it will respect mouse interaction properties like mouseEnabled, mouseChildren, and active listeners.

  • activeListener Boolean

    If true, there is an active mouse event listener.

Returns:

_getPointerData

(
  • id
)
protected

Inherited from Stage: _getPointerData:653

Parameters:

_handleDoubleClick

(
  • e
  • owner
)
protected

Inherited from Stage: _handleDoubleClick:883

Parameters:

  • e MouseEvent
  • owner Stage

    Indicates that the event has already been captured & handled by the indicated stage.

_handleMouseDown

(
  • e
)
protected

Inherited from Stage: _handleMouseDown:781

Parameters:

_handleMouseMove

(
  • e
)
protected

Inherited from Stage: _handleMouseMove:670

Parameters:

_handleMouseUp

(
  • e
)
protected

Inherited from Stage: _handleMouseUp:745

Parameters:

_handlePointerDown

(
  • id
  • e
  • pageX
  • pageY
  • owner
)
protected

Inherited from Stage: _handlePointerDown:790

Parameters:

  • id Number
  • e Event
  • pageX Number
  • pageY Number
  • owner Stage

    Indicates that the event has already been captured & handled by the indicated stage.

_handlePointerMove

(
  • id
  • e
  • pageX
  • pageY
  • owner
)
protected

Inherited from Stage: _handlePointerMove:680

Parameters:

  • id Number
  • e Event
  • pageX Number
  • pageY Number
  • owner Stage

    Indicates that the event has already been captured & handled by the indicated stage.

_handlePointerUp

(
  • id
  • e
  • clear
  • owner
)
protected

Inherited from Stage: _handlePointerUp:754

Parameters:

  • id Number
  • e Event
  • clear Boolean
  • owner Stage

    Indicates that the event has already been captured & handled by the indicated stage.

_initializeWebGL

() protected

Initializes rendering with WebGL using the current canvas element.

_initializeWebGLContext

() protected

Sets up the WebGL context for rendering.

_isMouseOpaque

() Boolean protected

Indicates whether the display object has any mouse event listeners or a cursor.

Returns:

_setClearColor

(
  • r
  • g
  • b
  • a
)
protected

Defined in _setClearColor:665

Sets the color to use when the WebGL canvas has been cleared.

Parameters:

  • r Number

    A number between 0 and 1.

  • g Number

    A number between 0 and 1.

  • b Number

    A number between 0 and 1.

  • a Number

    A number between 0 and 1.

_setMaxBoxesPoints

(
  • ctx
  • value
)
protected

Updates the maximum total number of boxes points that can be defined per draw call, and updates the buffers with the new array length sizes.

Parameters:

  • ctx WebGLRenderingContext
  • value Number

    The new this._maxBoxesPointsPerDraw value.

_setUpKidTexture

(
  • ctx
  • kid
)
WebGLTexture protected

Sets up a kid's WebGL texture.

Parameters:

  • ctx WebGLRenderingContext

    The canvas WebGL context object to draw into.

  • kid Object

    The list of kids to draw.

Returns:

WebGLTexture:

_setWebGLContext

() WebGLRenderingContext protected

Sets the WebGL context to use for future draws.

Returns:

WebGLRenderingContext:

The newly created context.

_testHit

(
  • ctx
)
Boolean protected

Inherited from DisplayObject: _testHit:1249

Parameters:

  • ctx CanvasRenderingContext2D

Returns:

_testMouseOver

(
  • clear
  • owner
  • eventTarget
)
protected

Inherited from Stage: _testMouseOver:814

Parameters:

  • clear Boolean

    If true, clears the mouseover / rollover (ie. no target)

  • owner Stage

    Indicates that the event has already been captured & handled by the indicated stage.

  • eventTarget Stage

    The stage that the cursor is actively over.

_tick

(
  • props
)
protected

Inherited from DisplayObject but overwritten in _tick:552

Parameters:

  • props Object

    Properties to copy to the DisplayObject DisplayObject/tick event object. function.

_transformBounds

(
  • bounds
  • matrix
  • ignoreTransform
)
Rectangle protected

Parameters:

Returns:

_updatePointerPosition

(
  • id
  • e
  • pageX
  • pageY
)
protected

Parameters:

addChild

(
  • child
)
DisplayObject

Inherited from Container but overwritten in addChild:374

Adds a child to the top of the display list. Only children of type SpriteContainer, Sprite, Bitmap, BitmapText, or DOMElement are allowed. Children also MUST have either an image or spriteSheet defined on them (unless it's a DOMElement).

Example

container.addChild(bitmapInstance);

You can also add multiple children at once:

 container.addChild(bitmapInstance, shapeInstance, textInstance);

Parameters:

Returns:

DisplayObject:

The child that was added, or the last child if multiple children were added.

addChildAt

(
  • child
  • index
)
DisplayObject

Inherited from Container but overwritten in addChildAt:399

Adds a child to the display list at the specified index, bumping children at equal or greater indexes up one, and setting its parent to this Container. Only children of type SpriteContainer, Sprite, Bitmap, BitmapText, or DOMElement are allowed. Children also MUST have either an image or spriteSheet defined on them (unless it's a DOMElement).

Example

 addChildAt(child1, index);

You can also add multiple children, such as:

 addChildAt(child1, child2, ..., index);

The index must be between 0 and numChildren. For example, to add myShape under otherShape in the display list, you could use:

 container.addChildAt(myShape, container.getChildIndex(otherShape));

This would also bump otherShape's index up by one. Fails silently if the index is out of range.

Parameters:

Returns:

DisplayObject:

Returns the last child that was added, or the last child if multiple children were added.

addEventListener

(
  • type
  • listener
  • [useCapture]
)
Function | Object

Adds the specified event listener. Note that adding multiple listeners to the same function will result in multiple callbacks getting fired.

Example

 displayObject.addEventListener("click", handleClick);
 function handleClick(event) {
    // Click happened.
 }

Parameters:

  • type String

    The string type of the event.

  • listener Function | Object

    An object with a handleEvent method, or a function that will be called when the event is dispatched.

  • [useCapture] Boolean optional

    For events that bubble, indicates whether to listen for the event in the capture or bubbling/target phase.

Returns:

Function | Object:

Returns the listener for chaining or assignment.

cache

(
  • x
  • y
  • width
  • height
  • [scale=1]
)

Inherited from DisplayObject: cache:741

Draws the display object into a new canvas, which is then used for subsequent draws. For complex content that does not change frequently (ex. a Container with many children that do not move, or a complex vector Shape), this can provide for much faster rendering because the content does not need to be re-rendered each tick. The cached display object can be moved, rotated, faded, etc freely, however if its content changes, you must manually update the cache by calling updateCache() or cache() again. You must specify the cache area via the x, y, w, and h parameters. This defines the rectangle that will be rendered and cached using this display object's coordinates.

Example

For example if you defined a Shape that drew a circle at 0, 0 with a radius of 25:

 var shape = new createjs.Shape();
 shape.graphics.beginFill("#ff0000").drawCircle(0, 0, 25);
 myShape.cache(-25, -25, 50, 50);

Note that filters need to be defined before the cache is applied. Check out the Filter class for more information. Some filters (ex. BlurFilter) will not work as expected in conjunction with the scale param.

Usually, the resulting cacheCanvas will have the dimensions widthscale by heightscale, however some filters (ex. BlurFilter) will add padding to the canvas dimensions.

Parameters:

  • x Number

    The x coordinate origin for the cache region.

  • y Number

    The y coordinate origin for the cache region.

  • width Number

    The width of the cache region.

  • height Number

    The height of the cache region.

  • [scale=1] Number optional

    The scale at which the cache will be created. For example, if you cache a vector shape using myShape.cache(0,0,100,100,2) then the resulting cacheCanvas will be 200x200 px. This lets you scale and rotate cached elements with greater fidelity. Default is 1.

clear

()

Inherited from Stage but overwritten in clear:493

Clears the target canvas. Useful if autoClear is set to false.

clearImageTexture

(
  • image
)

Clears an image's texture to free it up for garbage collection.

Parameters:

  • image Image

clone

() Stage

Inherited from DisplayObject but overwritten in clone:603

Returns a clone of this Stage.

Returns:

Stage:

A clone of the current Container instance.

cloneProps

(
  • o
)
protected

Inherited from DisplayObject: cloneProps:1193

Parameters:

  • o DisplayObject

    The DisplayObject instance which will have properties from the current DisplayObject instance copied into.

contains

(
  • child
)
Boolean

Inherited from Container: contains:427

Returns true if the specified display object either is this container or is a descendent (child, grandchild, etc) of this container.

Parameters:

Returns:

Boolean:

true if the specified display object either is this container or is a descendent.

dispatchEvent

(
  • eventObj
  • [target]
)
Boolean

Dispatches the specified event to all listeners.

Example

 // Use a string event
 this.dispatchEvent("complete");

 // Use an Event instance
 var event = new createjs.Event("progress");
 this.dispatchEvent(event);

Parameters:

  • eventObj Object | String | Event

    An object with a "type" property, or a string type. While a generic object will work, it is recommended to use a CreateJS Event instance. If a string is used, dispatchEvent will construct an Event instance with the specified type.

  • [target] Object optional

    The object to use as the target property of the event object. This will default to the dispatching object. This parameter is deprecated and will be removed.

Returns:

Boolean:

Returns the value of eventObj.defaultPrevented.

draw

(
  • ctx
  • [ignoreCache=false]
)

Inherited from DisplayObject but overwritten in draw:518

Draws the stage into the specified context (using WebGL) ignoring its visible, alpha, shadow, and transform. If WebGL is not supported in the browser, it will default to a 2D context. Returns true if the draw was handled (useful for overriding functionality).

NOTE: This method is mainly for internal use, though it may be useful for advanced uses.

Parameters:

  • ctx CanvasRenderingContext2D

    The canvas 2D context object to draw into.

  • [ignoreCache=false] Boolean optional

    Indicates whether the draw operation should ignore any current cache. For example, used for drawing the cache (to prevent it from simply drawing an existing cache back into itself).

enableDOMEvents

(
  • [enable=true]
)

Inherited from Stage: enableDOMEvents:563

Enables or disables the event listeners that stage adds to DOM elements (window, document and canvas). It is good practice to disable events when disposing of a Stage instance, otherwise the stage will continue to receive events from the page.

When changing the canvas property you must disable the events on the old canvas, and enable events on the new canvas or mouse events will not work as expected. For example:

 myStage.enableDOMEvents(false);
 myStage.canvas = anotherCanvas;
 myStage.enableDOMEvents(true);

Parameters:

  • [enable=true] Boolean optional

    Indicates whether to enable or disable the events. Default is true.

enableMouseOver

(
  • [frequency=20]
)

Inherited from Stage: enableMouseOver:532

Enables or disables (by passing a frequency of 0) mouse over (mouseover and mouseout) and roll over events (rollover and rollout) for this stage's display list. These events can be expensive to generate, so they are disabled by default. The frequency of the events can be controlled independently of mouse move events via the optional frequency parameter.

Example

 var stage = new createjs.Stage("canvasId");
 stage.enableMouseOver(10); // 10 updates per second

Parameters:

  • [frequency=20] Number optional

    Optional param specifying the maximum number of times per second to broadcast mouse over/out events. Set to 0 to disable mouse over events completely. Maximum is 50. A lower frequency is less responsive, but uses less CPU.

getBounds

() Rectangle

Inherited from DisplayObject: getBounds:1066

Returns a rectangle representing this object's bounds in its local coordinate system (ie. with no transformation). Objects that have been cached will return the bounds of the cache.

Not all display objects can calculate their own bounds (ex. Shape). For these objects, you can use setBounds so that they are included when calculating Container bounds.

All All display objects support setting bounds manually using setBounds(). Likewise, display objects that have been cached using cache() will return the bounds of their cache. Manual and cache bounds will override the automatic calculations listed below.
Bitmap Returns the width and height of the sourceRect (if specified) or image, extending from (x=0,y=0).
Sprite Returns the bounds of the current frame. May have non-zero x/y if a frame registration point was specified in the spritesheet data. See also getFrameBounds
Container Returns the aggregate (combined) bounds of all children that return a non-null value from getBounds().
Shape Does not currently support automatic bounds calculations. Use setBounds() to manually define bounds.
Text Returns approximate bounds. Horizontal values (x/width) are quite accurate, but vertical values (y/height) are not, especially when using textBaseline values other than "top".
BitmapText Returns approximate bounds. Values will be more accurate if spritesheet frame registration points are close to (x=0,y=0).

Bounds can be expensive to calculate for some objects (ex. text, or containers with many children), and are recalculated each time you call getBounds(). You can prevent recalculation on static objects by setting the bounds explicitly:

var bounds = obj.getBounds();
obj.setBounds(bounds.x, bounds.y, bounds.width, bounds.height);
// getBounds will now use the set values, instead of recalculating

To reduce memory impact, the returned Rectangle instance may be reused internally; clone the instance or copy its values if you need to retain it.

var myBounds = obj.getBounds().clone();
// OR:
myRect.copy(obj.getBounds());

Returns:

Rectangle:

A Rectangle instance representing the bounds, or null if bounds are not available for this object.

getCacheDataURL

() String

Returns a data URL for the cache, or null if this display object is not cached. Uses cacheID to ensure a new data URL is not generated if the cache has not changed.

Returns:

String:

The image data url for the cache.

getChildAt

(
  • index
)
DisplayObject

Inherited from Container: getChildAt:302

Returns the child at the specified index.

Example

 container.getChildAt(2);

Parameters:

  • index Number

    The index of the child to return.

Returns:

DisplayObject:

The child at the specified index. Returns null if there is no child at the index.

getChildByName

(
  • name
)
DisplayObject

Inherited from Container: getChildByName:317

Returns the child with the specified name.

Parameters:

  • name String

    The name of the child to return.

Returns:

DisplayObject:

The child with the specified name.

getChildIndex

(
  • child
)
Number

Inherited from Container: getChildIndex:351

Returns the index of the specified child in the display list, or -1 if it is not in the display list.

Example

 var index = container.getChildIndex(child);

Parameters:

Returns:

Number:

The index of the specified child. -1 if the child is not found.

getConcatenatedMatrix

(
  • [matrix]
)
Matrix2D

Generates a concatenated Matrix2D object representing the combined transform of the display object and all of its parent Containers up to the highest level ancestor (usually the Stage). This can be used to transform positions between coordinate spaces, such as with localToGlobal and globalToLocal.

Parameters:

  • [matrix] Matrix2D optional

    A Matrix2D object to populate with the calculated values. If null, a new Matrix2D object is returned.

Returns:

Matrix2D:

a concatenated Matrix2D object representing the combined transform of the display object and all of its parent Containers up to the highest level ancestor (usually the Stage).

getMatrix

(
  • matrix
)
Matrix2D

Inherited from DisplayObject: getMatrix:984

Returns a matrix based on this object's transform.

Parameters:

  • matrix Matrix2D

    Optional. A Matrix2D object to populate with the calculated values. If null, a new Matrix object is returned.

Returns:

Matrix2D:

A matrix representing this display object's transform.

getNumChildren

() Number

Inherited from Container: getNumChildren:366

Returns the number of children in the display list.

Returns:

Number:

The number of children in the display list.

getObjectsUnderPoint

(
  • x
  • y
)
Array

Returns an array of all display objects under the specified coordinates that are in this container's display list. This routine ignores any display objects with mouseEnabled set to false. The array will be sorted in order of visual depth, with the top-most display object at index 0. This uses shape based hit detection, and can be an expensive operation to run, so it is best to use it carefully. For example, if testing for objects under the mouse, test on tick (instead of on mousemove), and only if the mouse's position has changed.

Accounts for both hitArea and mask.

Parameters:

  • x Number

    The x position in the container to test.

  • y Number

    The y position in the container to test.

Returns:

Array:

An Array of DisplayObjects under the specified coordinates.

getObjectUnderPoint

(
  • x
  • y
)
DisplayObject

Similar to Container/getObjectsUnderPoint(), but returns only the top-most display object. This runs significantly faster than getObjectsUnderPoint(), but is still an expensive operation. See getObjectsUnderPoint for more information.

Parameters:

  • x Number

    The x position in the container to test.

  • y Number

    The y position in the container to test.

Returns:

DisplayObject:

The top-most display object under the specified coordinates.

getStage

() Stage

Inherited from DisplayObject: getStage:859

Returns the stage that this display object will be rendered on, or null if it has not been added to one.

Returns:

Stage:

The Stage instance that the display object is a descendent of. null if the DisplayObject has not been added to a Stage.

getTransformedBounds

() Rectangle

Returns a rectangle representing this object's bounds in its parent's coordinate system (ie. with transformations applied). Objects that have been cached will return the transformed bounds of the cache.

Not all display objects can calculate their own bounds (ex. Shape). For these objects, you can use setBounds so that they are included when calculating Container bounds.

To reduce memory impact, the returned Rectangle instance may be reused internally; clone the instance or copy its values if you need to retain it.

Container instances calculate aggregate bounds for all children that return bounds via getBounds.

Returns:

Rectangle:

A Rectangle instance representing the bounds, or null if bounds are not available for this object.

globalToLocal

(
  • x
  • y
)
Point

Transforms the specified x and y position from the global (stage) coordinate space to the coordinate space of the display object. For example, this could be used to determine the current mouse position within the display object. Returns a Point instance with x and y properties correlating to the transformed position in the display object's coordinate space.

Example

 displayObject.x = 300;
 displayObject.y = 200;
 stage.addChild(displayObject);
 var point = myDisplayObject.globalToLocal(100, 100);
 // Results in x=-200, y=-100

Parameters:

  • x Number

    The x position on the stage to transform.

  • y Number

    The y position on the stage to transform.

Returns:

Point:

A Point instance with x and y properties correlating to the transformed position in the display object's coordinate space.

hasEventListener

(
  • type
)
Boolean

Indicates whether there is at least one listener for the specified event type.

Parameters:

  • type String

    The string type of the event.

Returns:

Boolean:

Returns true if there is at least one listener for the specified event.

hitTest

(
  • x
  • y
)
Boolean

Inherited from DisplayObject but overwritten in hitTest:442

Tests whether the display object intersects the specified local point (ie. draws a pixel with alpha > 0 at the specified position). This ignores the alpha, shadow and compositeOperation of the display object, and all transform properties including regX/Y.

Parameters:

  • x Number

    The x position to check in the display object's local coordinates.

  • y Number

    The y position to check in the display object's local coordinates.

Returns:

Boolean:

A Boolean indicating whether there is a visible section of a DisplayObject that overlaps the specified coordinates.

initialize

(
  • canvas
  • preserveDrawingBuffer
  • antialias
)
protected

Inherited from EventDispatcher but overwritten in initialize:356

Initialization method.

Parameters:

  • canvas HTMLCanvasElement | String | Object

    A canvas object, or the string id of a canvas object in the current document.

  • preserveDrawingBuffer Boolean

    If true, the canvas is NOT auto-cleared by WebGL (spec discourages true). Useful if you want to use p.autoClear = false.

  • antialias Boolean

    Specifies whether or not the browser's WebGL implementation should try to perform antialiasing.

isVisible

() Boolean

Inherited from DisplayObject but overwritten in isVisible:113

Returns true or false indicating whether the display object would be visible if drawn to a canvas. This does not account for whether it would be visible within the boundaries of the stage.

NOTE: This method is mainly for internal use, though it may be useful for advanced uses.

Returns:

Boolean:

Boolean indicating whether the display object would be visible if drawn to a canvas

localToGlobal

(
  • x
  • y
)
Point

Transforms the specified x and y position from the coordinate space of the display object to the global (stage) coordinate space. For example, this could be used to position an HTML label over a specific point on a nested display object. Returns a Point instance with x and y properties correlating to the transformed coordinates on the stage.

Example

 displayObject.x = 300;
 displayObject.y = 200;
 stage.addChild(displayObject);
 var point = myDisplayObject.localToGlobal(100, 100);
 // Results in x=400, y=300

Parameters:

  • x Number

    The x position in the source display object to transform.

  • y Number

    The y position in the source display object to transform.

Returns:

Point:

A Point instance with x and y properties correlating to the transformed coordinates on the stage.

localToLocal

(
  • x
  • y
  • target
)
Point

Transforms the specified x and y position from the coordinate space of this display object to the coordinate space of the target display object. Returns a Point instance with x and y properties correlating to the transformed position in the target's coordinate space. Effectively the same as using the following code with localToGlobal and globalToLocal.

 var pt = this.localToGlobal(x, y);
 pt = target.globalToLocal(pt.x, pt.y);

Parameters:

  • x Number

    The x position in the source display object to transform.

  • y Number

    The y position on the source display object to transform.

  • target DisplayObject

    The target display object to which the coordinates will be transformed.

Returns:

Point:

Returns a Point instance with x and y properties correlating to the transformed position in the target's coordinate space.

off

(
  • type
  • listener
  • [useCapture]
)

Inherited from EventDispatcher: off:247

A shortcut to the removeEventListener method, with the same parameters and return value. This is a companion to the .on method.

Parameters:

  • type String

    The string type of the event.

  • listener Function | Object

    The listener function or object.

  • [useCapture] Boolean optional

    For events that bubble, indicates whether to listen for the event in the capture or bubbling/target phase.

on

(
  • type
  • listener
  • [scope]
  • [once=false]
  • [data]
  • [useCapture=false]
)
Function

Inherited from EventDispatcher: on:175

A shortcut method for using addEventListener that makes it easier to specify an execution scope, have a listener only run once, associate arbitrary data with the listener, and remove the listener.

This method works by creating an anonymous wrapper function and subscribing it with addEventListener. The created anonymous function is returned for use with .removeEventListener (or .off).

Example

    var listener = myBtn.on("click", handleClick, null, false, {count:3});
    function handleClick(evt, data) {
        data.count -= 1;
        console.log(this == myBtn); // true - scope defaults to the dispatcher
        if (data.count == 0) {
            alert("clicked 3 times!");
            myBtn.off("click", listener);
            // alternately: evt.remove();
        }
    }

Parameters:

  • type String

    The string type of the event.

  • listener Function | Object

    An object with a handleEvent method, or a function that will be called when the event is dispatched.

  • [scope] Object optional

    The scope to execute the listener in. Defaults to the dispatcher/currentTarget for function listeners, and to the listener itself for object listeners (ie. using handleEvent).

  • [once=false] Boolean optional

    If true, the listener will remove itself after the first time it is triggered.

  • [data] optional

    Arbitrary data that will be included as the second parameter when the listener is called.

  • [useCapture=false] Boolean optional

    For events that bubble, indicates whether to listen for the event in the capture or bubbling/target phase.

Returns:

Function:

Returns the anonymous function that was created and assigned as the listener. This is needed to remove the listener later using .removeEventListener.

removeAllChildren

()

Removes all children from the display list.

Example

 container.removeAlLChildren();

removeAllEventListeners

(
  • [type]
)

Removes all listeners for the specified type, or all listeners of all types.

Example

 // Remove all listeners
 displayObject.removeAllEventListeners();

 // Remove all click listeners
 displayObject.removeAllEventListeners("click");

Parameters:

  • [type] String optional

    The string type of the event. If omitted, all listeners for all types will be removed.

removeChild

(
  • child
)
Boolean

Inherited from Container: removeChild:228

Removes the specified child from the display list. Note that it is faster to use removeChildAt() if the index is already known.

Example

 container.removeChild(child);

You can also remove multiple children:

 removeChild(child1, child2, ...);

Returns true if the child (or children) was removed, or false if it was not in the display list.

Parameters:

Returns:

Boolean:

true if the child (or children) was removed, or false if it was not in the display list.

removeChildAt

(
  • index
)
Boolean

Inherited from Container: removeChildAt:255

Removes the child at the specified index from the display list, and sets its parent to null.

Example

 container.removeChildAt(2);

You can also remove multiple children:

 container.removeChild(2, 7, ...)

Returns true if the child (or children) was removed, or false if any index was out of range.

Parameters:

  • index Number

    The index of the child to remove.

Returns:

Boolean:

true if the child (or children) was removed, or false if any index was out of range.

removeEventListener

(
  • type
  • listener
  • [useCapture]
)

Removes the specified event listener.

Important Note: that you must pass the exact function reference used when the event was added. If a proxy function, or function closure is used as the callback, the proxy/closure reference must be used - a new proxy or closure will not work.

Example

 displayObject.removeEventListener("click", handleClick);

Parameters:

  • type String

    The string type of the event.

  • listener Function | Object

    The listener function or object.

  • [useCapture] Boolean optional

    For events that bubble, indicates whether to listen for the event in the capture or bubbling/target phase.

set

(
  • props
)
DisplayObject

Inherited from DisplayObject: set:1048

Provides a chainable shortcut method for setting a number of properties on the instance.

Example

 var myGraphics = new createjs.Graphics().beginFill("#ff0000").drawCircle(0, 0, 25);
 var shape = stage.addChild(new Shape())
     .set({graphics:myGraphics, x:100, y:100, alpha:0.5});

Parameters:

  • props Object

    A generic object containing properties to copy to the DisplayObject instance.

Returns:

DisplayObject:

Returns the instance the method is called on (useful for chaining calls.)

setBounds

(
  • x
  • y
  • width
  • height
)

Inherited from DisplayObject: setBounds:1151

Allows you to manually specify the bounds of an object that either cannot calculate their own bounds (ex. Shape & Text) for future reference, or so the object can be included in Container bounds. Manually set bounds will always override calculated bounds.

The bounds should be specified in the object's local (untransformed) coordinates. For example, a Shape instance with a 25px radius circle centered at 0,0 would have bounds of (-25, -25, 50, 50).

Parameters:

  • x Number

    The x origin of the bounds. Pass null to remove the manual bounds.

  • y Number

    The y origin of the bounds.

  • width Number

    The width of the bounds.

  • height Number

    The height of the bounds.

setChildIndex

(
  • child
  • index
)

Inherited from Container: setChildIndex:410

Changes the depth of the specified child. Fails silently if the child is not a child of this container, or the index is out of range.

Parameters:

setTransform

(
  • [x=0]
  • [y=0]
  • [scaleX=1]
  • [scaleY=1]
  • [rotation=0]
  • [skewX=0]
  • [skewY=0]
  • [regX=0]
  • [regY=0]
)
DisplayObject

Shortcut method to quickly set the transform properties on the display object. All parameters are optional. Omitted parameters will have the default value set.

Example

 displayObject.setTransform(100, 100, 2, 2);

Parameters:

  • [x=0] Number optional

    The horizontal translation (x position) in pixels

  • [y=0] Number optional

    The vertical translation (y position) in pixels

  • [scaleX=1] Number optional

    The horizontal scale, as a percentage of 1

  • [scaleY=1] Number optional

    the vertical scale, as a percentage of 1

  • [rotation=0] Number optional

    The rotation, in degrees

  • [skewX=0] Number optional

    The horizontal skew factor

  • [skewY=0] Number optional

    The vertical skew factor

  • [regX=0] Number optional

    The horizontal registration point in pixels

  • [regY=0] Number optional

    The vertical registration point in pixels

Returns:

DisplayObject:

Returns this instance. Useful for chaining commands.

sortChildren

(
  • sortFunction
)

Inherited from Container: sortChildren:331

Performs an array sort operation on the child list.

Example: Display children with a higher y in front.

 var sortFunction = function(obj1, obj2, options) {
     if (obj1.y > obj2.y) { return 1; }
     if (obj1.y < obj2.y) { return -1; }
     return 0;
 }
 container.sortChildren(sortFunction);

Parameters:

  • sortFunction Function

    the function to use to sort the child list. See JavaScript's Array.sort documentation for details.

swapChildren

(
  • child1
  • child2
)

Inherited from Container: swapChildren:390

Swaps the specified children's depth in the display list. Fails silently if either child is not a child of this Container.

Parameters:

swapChildrenAt

(
  • index1
  • index2
)

Inherited from Container: swapChildrenAt:375

Swaps the children at the specified indexes. Fails silently if either index is out of range.

Parameters:

tick

(
  • [params]
)

Inherited from Stage: tick:408

Propagates a tick event through the display list. This is automatically called by update unless tickOnUpdate is set to false.

Any parameters passed to tick() will be included as an array in the "param" property of the event object dispatched to tick event handlers. Additionally, if the first parameter is a tick event object (or has equivalent properties), then the delta, time, runTime, and paused properties will be copied to the event object.

Some time-based features in EaselJS (for example Sprite/framerate require that a tick event object (or equivalent) be passed as the first parameter to tick(). For example:

    Ticker.on("tick", handleTick);
    function handleTick(evtObj) {
        // do some work here, then update the stage, passing through the tick event object as the first param
        // and some custom data as the second and third param:
        myStage.update(evtObj, "hello", 2014);
    }

    // ...
    myDisplayObject.on("tick", handleDisplayObjectTick);
    function handleDisplayObjectTick(evt) {
        console.log(evt.params[0]); // the original tick evtObj
        console.log(evt.delta, evt.paused); // ex. "17 false"
        console.log(evt.params[1], evt.params[2]); // "hello 2014"
    }

Parameters:

  • [params] optional multiple

    Params to include when ticking descendants. The first param should usually be a tick event.

toDataURL

(
  • backgroundColor
  • mimeType
)
String

Inherited from Stage: toDataURL:476

Returns a data url that contains a Base64-encoded image of the contents of the stage. The returned data url can be specified as the src value of an image element.

Parameters:

  • backgroundColor String

    The background color to be used for the generated image. The value can be any value HTML color value, including HEX colors, rgb and rgba. The default value is a transparent background.

  • mimeType String

    The MIME type of the image format to be create. The default is "image/png". If an unknown MIME type is passed in, or if the browser does not support the specified MIME type, the default value will be used.

Returns:

String:

a Base64 encoded image.

toString

() String

Inherited from EventDispatcher but overwritten in toString:575

Returns a string representation of this object.

Returns:

String:

a string representation of the instance.

uncache

()

Inherited from DisplayObject: uncache:837

Clears the current cache. See cache for more information.

update

(
  • [params]
)

Inherited from Stage but overwritten in update:450

Each time the update method is called, the stage will tick all descendants (see: DisplayObject/tick) and then render the display list to the canvas using WebGL. If WebGL is not supported in the browser, it will default to a 2D context.

Any parameters passed to update() will be passed on to any tick event handlers.

Some time-based features in EaselJS (for example Sprite/framerate require that a tick event object (or equivalent) be passed as the first parameter to update(). For example:

 Ticker.addEventListener("tick", handleTick);
 function handleTick(evtObj) {
     // do some work here, then update the stage, passing through the event object:
     myStage.update(evtObj);
 }

Parameters:

  • [params] optional multiple

    Params to include when ticking descendants. The first param should usually be a tick event.

updateCache

(
  • compositeOperation
)

Inherited from DisplayObject: updateCache:784

Redraws the display object to its cache. Calling updateCache without an active cache will throw an error. If compositeOperation is null the current cache will be cleared prior to drawing. Otherwise the display object will be drawn over the existing cache using the specified compositeOperation.

Example

Clear the current graphics of a cached shape, draw some new instructions, and then update the cache. The new line will be drawn on top of the old one.

 // Not shown: Creating the shape, and caching it.
 shapeInstance.clear();
 shapeInstance.setStrokeStyle(3).beginStroke("#ff0000").moveTo(100, 100).lineTo(200,200);
 shapeInstance.updateCache();

Parameters:

updateContext

(
  • ctx
)

Applies this display object's transformation, alpha, globalCompositeOperation, clipping path (mask), and shadow to the specified context. This is typically called prior to draw.

Parameters:

  • ctx CanvasRenderingContext2D

    The canvas 2D to update.

updateViewport

(
  • width
  • height
)

Defined in updateViewport:545

Update the WebGL viewport. Note that this does NOT update the canvas element's width/height.

Parameters:

willTrigger

(
  • type
)
Boolean

Indicates whether there is at least one listener for the specified event type on this object or any of its ancestors (parent, parent's parent, etc). A return value of true indicates that if a bubbling event of the specified type is dispatched from this object, it will trigger at least one listener.

This is similar to hasEventListener, but it searches the entire event flow for a listener, not just this object.

Parameters:

  • type String

    The string type of the event.

Returns:

Boolean:

Returns true if there is at least one listener for the specified event.

Properties

_antialias

Boolean protected

Defined in _antialias:184

Specifies whether or not the browser's WebGL implementation should try to perform antialiasing.

Default: false

_bounds

Rectangle protected

Inherited from DisplayObject: _bounds:650

Default: null

_cacheDataURL

String protected

Default: null

_cacheDataURLID

Number protected

Default: 0

_cacheOffsetX

Number protected

Default: 0

_cacheOffsetY

Number protected

Default: 0

_cacheScale

Number protected

Inherited from DisplayObject: _cacheScale:610

Default: 1

_captureListeners

Object protected

_clearColor

Object protected

Defined in _clearColor:239

The color to use when the WebGL canvas has been cleared.

Default: null

_currentBoxIndex

Number protected

The current box index being defined for drawing.

Default: -1

_drawTexture

WebGLTexture protected

Defined in _drawTexture:338

The current texture that will be used to draw into the GPU.

Default: null

_indices

Uint16Array protected

Defined in _indices:311

The indices to the vertices defined in p._vertices.

Default: null

_indicesBuffer

WebGLBuffer protected

Defined in _indicesBuffer:320

The buffer that contains all the indices data.

Default: null

_listeners

Object protected

_matrix

Matrix2D protected

Inherited from DisplayObject: _matrix:634

Default: null

_maxBoxesPerDraw

Number protected

The maximum number of boxes (sprites) that can be drawn in one draw call.

Default: null

_maxBoxesPointsPerDraw

Number protected

The maximum total number of boxes points that can be defined per draw call.

Default: null

_maxIndicesPerDraw

Number protected

The maximum number of indices that can be drawn in one draw call.

Default: null

_maxTexturesPerDraw

Number protected

The maximum number of textures WebGL can work with per draw call.

Default: 1

_mouseOverIntervalID

Number protected

_nextStage

Stage protected

Inherited from Stage: _nextStage:338

_pointerCount

Object private

Inherited from Stage: _pointerCount:315

Number of active pointers.

_pointerData

Object private

Inherited from Stage: _pointerData:306

Holds objects with data for each active pointer id. Each object has the following properties: x, y, event, target, overTarget, overX, overY, inBounds, posEvtObj (native event that last updated position)

_preserveDrawingBuffer

Boolean protected

Specifies whether or not the canvas is auto-cleared by WebGL. Spec discourages true. If true, the canvas is NOT auto-cleared by WebGL. Value is ignored if p._alphaEnabled is false. Useful if you want to use p.autoClear = false.

Default: false

_prevStage

Stage protected

Inherited from Stage: _prevStage:345

_primaryPointerID

Object private

Inherited from Stage: _primaryPointerID:323

The ID of the primary pointer.

_projectionMatrix

Float32Array protected

A 2D projection matrix used to convert WebGL's clipspace into normal pixels.

Default: null

_rectangle

Rectangle protected

Inherited from DisplayObject: _rectangle:642

Default: null

_shaderProgram

WebGLProgram protected

Defined in _shaderProgram:284

The shader program used to draw everything.

Default: null

_vertices

Float32Array protected

Defined in _vertices:293

The vertices data for the current draw call.

Default: null

_verticesBuffer

WebGLBuffer protected

Defined in _verticesBuffer:302

The buffer that contains all the vertices data.

Default: null

_viewportHeight

Number protected

Defined in _viewportHeight:202

The height of the canvas element.

Default: 0

_viewportWidth

Number protected

Defined in _viewportWidth:193

The width of the canvas element.

Default: 0

_webGLContext

WebGLRenderingContext protected

Defined in _webGLContext:220

The current WebGL canvas context.

Default: null

_webGLErrorDetected

Boolean protected

Indicates whether or not an error has been detected when dealing with WebGL. If the is true, the behavior should be to use Canvas 2D rendering instead.

Default: false

alpha

Number

Inherited from DisplayObject: alpha:307

The alpha (transparency) for this display object. 0 is fully transparent, 1 is fully opaque.

Default: 1

autoClear

Boolean

Inherited from Stage: autoClear:134

Indicates whether the stage should automatically clear the canvas before each render. You can set this to false to manually control clearing (for generative art, or when pointing multiple stages at the same canvas for example).

Example

 var stage = new createjs.Stage("canvasId");
 stage.autoClear = false;

Default: true

cacheCanvas

HTMLCanvasElement | Object

Inherited from DisplayObject: cacheCanvas:315

If a cache is active, this returns the canvas that holds the cached version of this display object. See Cache for more information.

Default: null

cacheID

Number

Inherited from DisplayObject: cacheID:547

Returns an ID number that uniquely identifies the current cache for this display object. This can be used to determine if the cache has changed since a previous check.

Default: 0

canvas

HTMLCanvasElement | Object

Inherited from Stage: canvas:150

The canvas the stage will render to. Multiple stages can share a single canvas, but you must disable autoClear for all but the first stage that will be ticked (or they will clear each other's render).

When changing the canvas property you must disable the events on the old canvas, and enable events on the new canvas or mouse events will not work as expected. For example:

 myStage.enableDOMEvents(false);
 myStage.canvas = anotherCanvas;
 myStage.enableDOMEvents(true);

children

Array

Inherited from Container: children:61

The array of children in the display list. You should usually use the child management methods such as addChild, removeChild, swapChildren, etc, rather than accessing this directly, but it is included for advanced uses.

Default: null

compositeOperation

String

The composite operation indicates how the pixels of this display object will be composited with the elements behind it. If null, this property is inherited from the parent container. For more information, read the whatwg spec on compositing.

Default: null

cursor

String

Inherited from DisplayObject: cursor:582

A CSS cursor (ex. "pointer", "help", "text", etc) that will be displayed when the user hovers over this display object. You must enable mouseover events using the enableMouseOver method to use this property. Setting a non-null cursor on a Container will override the cursor set on its descendants.

Default: null

DisplayObject__tick

Function private

DisplayObject_draw

Function private

DisplayObject_getBounds

Function protected

DisplayObject_initialize

Function private

Inherited from Container but overwritten in DisplayObject_initialize:353

drawRect

Rectangle

Inherited from Stage: drawRect:184

Specifies the area of the stage to affect when calling update. This can be use to selectively re-render only active regions of the canvas. If null, the whole canvas area is affected.

filters

Array

Inherited from DisplayObject: filters:537

An array of Filter objects to apply to this display object. Filters are only applied / updated when Cache or UpdateCache is called on the display object, and only apply to the area that is cached.

Default: null

handleEvent

Function

Inherited from Stage: handleEvent:449

Default event handler that calls the Stage update method when a tick event is received. This allows you to register a Stage instance as a event listener on Ticker directly, using:

 Ticker.addEventListener("tick", myStage");

Note that if you subscribe to ticks using this pattern, then the tick event object will be passed through to display object tick handlers, instead of delta and paused parameters.

hitArea

DisplayObject

Inherited from DisplayObject but overwritten in hitArea:251

The hitArea property is not supported for Stage.

Default: null

id

Number

Inherited from DisplayObject: id:325

Unique ID for this display object. Makes display objects easier for some uses.

Default: -1

INDICES_PER_BOX

Number final static

Defined in INDICES_PER_BOX:118

The number of indices needed to define a box using triangles. 6 indices = 2 triangles = 1 box

isWebGL

Boolean

Defined in isWebGL:154

Indicates whether WebGL is being used for rendering. For example, this would be false if WebGL is not supported in the browser.

mask

Shape

Inherited from DisplayObject: mask:556

A Shape instance that defines a vector mask (clipping path) for this display object. The shape's transformation will be applied relative to the display object's parent coordinates (as if it were a child of the parent).

Default: null

MAX_BOXES_POINTS_INCREMENT

Number final static

The amount used to increment p._maxBoxesPointsPerDraw when the maximum has been reached. If the maximum size of element index WebGL allows for (SpriteStage.MAX_INDEX_SIZE) was used, the array size for p._vertices would equal 1280kb and p._indices 192kb. But since mobile phones with less memory need to be accounted for, the maximum size is somewhat arbitrarily divided by 4, reducing the array sizes to 320kb and 48kb respectively.

MAX_INDEX_SIZE

Number final static

Defined in MAX_INDEX_SIZE:129

The maximum size WebGL allows for element index numbers: 16 bit unsigned integer

mouseChildren

Boolean

Inherited from Container: mouseChildren:72

Indicates whether the children of this container are independently enabled for mouse/pointer interaction. If false, the children will be aggregated under the container - for example, a click on a child shape would trigger a click event on the container.

Default: true

mouseEnabled

Boolean

Indicates whether to include this object when running mouse interactions. Setting this to false for children of a Container will cause events on the Container to not fire when that child is clicked. Setting this property to false does not prevent the getObjectsUnderPoint method from returning the child.

Note: In EaselJS 0.7.0, the mouseEnabled property will not work properly with nested Containers. Please check out the latest NEXT version in GitHub for an updated version with this issue resolved. The fix will be provided in the next release of EaselJS.

Default: true

mouseInBounds

Boolean

Inherited from Stage: mouseInBounds:225

Indicates whether the mouse is currently within the bounds of the canvas.

Default: false

mouseMoveOutside

Boolean

Inherited from Stage: mouseMoveOutside:241

If true, mouse move events will continue to be called when the mouse leaves the target canvas. See mouseInBounds, and MouseEvent x/y/rawX/rawY.

Default: false

mouseX

Number

Inherited from Stage: mouseX:166

The current mouse X position on the canvas. If the mouse leaves the canvas, this will indicate the most recent position over the canvas, and mouseInBounds will be set to false.

mouseY

Number

Inherited from Stage: mouseY:175

The current mouse Y position on the canvas. If the mouse leaves the canvas, this will indicate the most recent position over the canvas, and mouseInBounds will be set to false.

name

String

Inherited from DisplayObject: name:358

An optional name for this display object. Included in toString . Useful for debugging.

Default: null

nextStage

Stage

Inherited from Stage: nextStage:259

Specifies a target stage that will have mouse / touch interactions relayed to it after this stage handles them. This can be useful in cases where you have multiple layered canvases and want user interactions events to pass through. For example, this would relay mouse events from topStage to bottomStage:

 topStage.nextStage = bottomStage;

To disable relaying, set nextStage to null.

MouseOver, MouseOut, RollOver, and RollOut interactions are also passed through using the mouse over settings of the top-most stage, but are only processed if the target stage has mouse over interactions enabled. Considerations when using roll over in relay targets:

  1. The top-most (first) stage must have mouse over interactions enabled (via enableMouseOver)
  2. All stages that wish to participate in mouse over interaction must enable them via enableMouseOver
  3. All relay targets will share the frequency value of the top-most stage
To illustrate, in this example the targetStage would process mouse over interactions at 10hz (despite passing 30 as it's desired frequency): topStage.nextStage = targetStage; topStage.enableMouseOver(10); targetStage.enableMouseOver(30);

If the target stage's canvas is completely covered by this stage's canvas, you may also want to disable its DOM events using:

targetStage.enableDOMEvents(false);

NUM_VERTEX_PROPERTIES

Number final static

The number of properties defined per vertex in p._verticesBuffer. x, y, textureU, textureV, alpha

NUM_VERTEX_PROPERTIES_PER_BOX

Number final static

The number of vertex properties per box.

onClick

Function deprecated

Inherited from DisplayObject: onClick:501

Deprecated: Use addEventListener and the "click" event.

REMOVED. Use addEventListener and the click event.

onDoubleClick

Function deprecated

Inherited from DisplayObject: onDoubleClick:508

Deprecated: Use addEventListener and the "dblclick" event.

REMOVED. Use addEventListener and the dblclick event.

onMouseDown

Function deprecated

Inherited from Stage: onMouseDown:207

Deprecated: Use addEventListener and the "stagemousedown" event.

REMOVED. Use addEventListener and the stagemousedown event.

onMouseMove

Function deprecated

Inherited from Stage: onMouseMove:193

Deprecated: Use addEventListener and the "stagemousemove" event.

REMOVED. Use addEventListener and the "stagemousemove event.

onMouseOut

Function deprecated

Inherited from DisplayObject: onMouseOut:522

Deprecated: Use addEventListener and the "mouseout" event.

REMOVED. Use addEventListener and the mouseout event.

onMouseOver

Function deprecated

Inherited from DisplayObject: onMouseOver:515

Deprecated: Use addEventListener and the "mouseover" event.

REMOVED. Use addEventListener and the mouseover event.

onMouseUp

Function deprecated

Inherited from Stage: onMouseUp:200

Deprecated: Use addEventListener and the "stagemouseup" event.

REMOVED. Use addEventListener and the stagemouseup event.

onPress

Function deprecated

Inherited from DisplayObject: onPress:494

Deprecated: Use addEventListener and the "mousedown" event.

REMOVED. Use addEventListener and the mousedown event.

onTick

Function deprecated

Inherited from DisplayObject: onTick:529

Deprecated: Use addEventListener and the "tick" event.

REMOVED. Use addEventListener and the tick event.

parent

Container final

Inherited from DisplayObject: parent:367

A reference to the Container or Stage object that contains this display object, or null if it has not been added to one.

Default: null

POINTS_PER_BOX

Number final static

Defined in POINTS_PER_BOX:98

The number of points in a box...obviously :)

regX

Number

Inherited from DisplayObject: regX:379

The left offset for this display object's registration point. For example, to make a 100x100px Bitmap rotate around its center, you would set regX and regY to 50.

Default: 0

regY

Number

Inherited from DisplayObject: regY:388

The y offset for this display object's registration point. For example, to make a 100x100px Bitmap rotate around its center, you would set regX and regY to 50.

Default: 0

rotation

Number

Inherited from DisplayObject: rotation:397

The rotation in degrees for this display object.

Default: 0

scaleX

Number

Inherited from DisplayObject: scaleX:405

The factor to stretch this display object horizontally. For example, setting scaleX to 2 will stretch the display object to twice its nominal width. To horizontally flip an object, set the scale to a negative number.

Default: 1

scaleY

Number

Inherited from DisplayObject: scaleY:414

The factor to stretch this display object vertically. For example, setting scaleY to 0.5 will stretch the display object to half its nominal height. To vertically flip an object, set the scale to a negative number.

Default: 1

shadow

Shadow

Inherited from DisplayObject: shadow:439

A shadow object that defines the shadow to render on this display object. Set to null to remove a shadow. If null, this property is inherited from the parent container.

Default: null

skewX

Number

Inherited from DisplayObject: skewX:423

The factor to skew this display object horizontally.

Default: 0

skewY

Number

Inherited from DisplayObject: skewY:431

The factor to skew this display object vertically.

Default: 0

snapToPixel

Boolean

Inherited from DisplayObject: snapToPixel:483

Indicates whether the display object should be drawn to a whole pixel when Stage/snapToPixelEnabled is true. To enable/disable snapping on whole categories of display objects, set this value on the prototype (Ex. Text.prototype.snapToPixel = true).

Default: true

snapToPixelEnabled

Boolean

Inherited from Stage: snapToPixelEnabled:215

Indicates whether display objects should be rendered on whole pixels. You can set the DisplayObject/snapToPixel property of display objects to false to enable/disable this behaviour on a per instance basis.

Default: false

Stage_draw

Function private

Defined in Stage_draw:511

Stage_initialize

Function private

tickChildren

Boolean

Inherited from Container: tickChildren:82

If false, the tick will not be propagated to children of this Container. This can provide some performance benefits. In addition to preventing the "tick" event from being dispatched, it will also prevent tick related updates on some display objects (ex. Sprite & MovieClip frame advancing, DOMElement visibility handling).

Default: true

tickEnabled

Boolean

Inherited from DisplayObject: tickEnabled:348

If false, the tick will not run on this display object (or its children). This can provide some performance benefits. In addition to preventing the "tick" event from being dispatched, it will also prevent tick related updates on some display objects (ex. Sprite & MovieClip frame advancing, DOMElement visibility handling).

Default: true

tickOnUpdate

Boolean

Inherited from Stage: tickOnUpdate:233

If true, tick callbacks will be called on all display objects on the stage prior to rendering to the canvas.

Default: true

visible

Boolean

Inherited from DisplayObject: visible:448

Indicates whether this display object should be rendered to the canvas and included when running the Stage Stage/getObjectsUnderPoint method.

Default: true

x

Number

Inherited from DisplayObject: x:457

The x (horizontal) position of the display object, relative to its parent.

Default: 0

y

Number

Inherited from DisplayObject: y:465

Default: 0

Events

click

Inherited from DisplayObject: click:206

Available since 0.6.0

Dispatched when the user presses their left mouse button and then releases it while over the display object. See the MouseEvent class for a listing of event properties.

dblclick

Inherited from DisplayObject: dblclick:213

Available since 0.6.0

Dispatched when the user double clicks their left mouse button over this display object. See the MouseEvent class for a listing of event properties.

drawend

Inherited from Stage: drawend:127

Available since 0.7.0

Dispatched each update immediately after the display list is drawn to the canvas and the canvas context is restored.

drawstart

Inherited from Stage: drawstart:120

Available since 0.7.0

Dispatched each update immediately before the canvas is cleared and the display list is drawn to it. You can call preventDefault on the event object to cancel the draw.

mousedown

Inherited from DisplayObject: mousedown:199

Available since 0.6.0

Dispatched when the user presses their left mouse button over the display object. See the MouseEvent class for a listing of event properties.

mouseenter

Inherited from Stage: mouseenter:98

Available since 0.7.0

Dispatched when the mouse moves into the canvas area (mouseInBounds == false) from outside it (mouseInBounds == true). This is currently only dispatched for mouse input (not touch). See the MouseEvent class for a listing of event properties.

mouseleave

Inherited from Stage: mouseleave:90

Available since 0.7.0

Dispatched when the mouse moves from within the canvas area (mouseInBounds == true) to outside it (mouseInBounds == false). This is currently only dispatched for mouse input (not touch). See the MouseEvent class for a listing of event properties.

mouseout

Inherited from DisplayObject: mouseout:228

Available since 0.6.0

Dispatched when the user's mouse leaves this display object. This event must be enabled using enableMouseOver. See also rollout. See the MouseEvent class for a listing of event properties.

mouseover

Inherited from DisplayObject: mouseover:220

Available since 0.6.0

Dispatched when the user's mouse enters this display object. This event must be enabled using enableMouseOver. See also rollover. See the MouseEvent class for a listing of event properties.

pressmove

Inherited from DisplayObject: pressmove:276

Available since 0.7.0

After a mousedown occurs on a display object, a pressmove event will be generated on that object whenever the mouse moves until the mouse press is released. This can be useful for dragging and similar operations.

pressup

Inherited from DisplayObject: pressup:284

Available since 0.7.0

After a mousedown occurs on a display object, a pressup event will be generated on that object when that mouse press is released. This can be useful for dragging and similar operations.

rollout

Inherited from DisplayObject: rollout:256

Available since 0.7.0

This event is similar to mouseout, with the following differences: it does not bubble, and it considers Container instances as an aggregate of their content.

For example, myContainer contains two overlapping children: shapeA and shapeB. The user moves their mouse over shapeA, then directly on to shapeB, then off both. With a listener for Mouseout:event on myContainer, two events would be received, each targeting a child element:

  1. when the mouse leaves shapeA (target=shapeA)
  2. when the mouse leaves shapeB (target=shapeB)
However, with a listener for "rollout" instead, only a single event is received when the mouse leaves the aggregate myContainer content (target=myContainer).

This event must be enabled using enableMouseOver. See the MouseEvent class for a listing of event properties.

rollover

Inherited from DisplayObject: rollover:236

Available since 0.7.0

This event is similar to mouseover, with the following differences: it does not bubble, and it considers Container instances as an aggregate of their content.

For example, myContainer contains two overlapping children: shapeA and shapeB. The user moves their mouse over shapeA and then directly on to shapeB. With a listener for Mouseover:event on myContainer, two events would be received, each targeting a child element:

  1. when the mouse enters shapeA (target=shapeA)
  2. when the mouse enters shapeB (target=shapeB)
However, with a listener for "rollover" instead, only a single event is received when the mouse first enters the aggregate myContainer content (target=myContainer).

This event must be enabled using enableMouseOver. See the MouseEvent class for a listing of event properties.

stagemousedown

Inherited from Stage: stagemousedown:76

Available since 0.6.0

Dispatched when the user presses their left mouse button on the canvas. See the MouseEvent class for a listing of event properties.

stagemousemove

Inherited from Stage: stagemousemove:69

Available since 0.6.0

Dispatched when the user moves the mouse over the canvas. See the MouseEvent class for a listing of event properties.

stagemouseup

Inherited from Stage: stagemouseup:83

Available since 0.6.0

Dispatched when the user the user releases the mouse button anywhere that the page can detect it (this varies slightly between browsers). See the MouseEvent class for a listing of event properties.

tick

Inherited from DisplayObject: tick:292

Available since 0.6.0

Dispatched on each display object on a stage whenever the stage updates. This occurs immediately before the rendering (draw) pass. When update is called, first all display objects on the stage dispatch the tick event, then all of the display objects are drawn to stage. Children will have their Tick:event event dispatched in order of their depth prior to the event being dispatched on their parent.

Event Payload:

  • target Object

    The object that dispatched the event.

  • type String

    The event type.

  • params Array

    An array containing any arguments that were passed to the Stage.update() method. For example if you called stage.update("hello"), then the params would be ["hello"].

tickend

Inherited from Stage: tickend:113

Available since 0.7.0

Dispatched each update immediately after the tick event is propagated through the display list. Does not fire if tickOnUpdate is false. Precedes the "drawstart" event.

tickstart

Inherited from Stage: tickstart:106

Available since 0.7.0

Dispatched each update immediately before the tick event is propagated through the display list. You can call preventDefault on the event object to cancel propagating the tick event.